

"So it's possible the same cheats will work in both games."
#Far cry 2 pc cheats steam how to
Submitted by Lawrence Cade Just add -DEVMODE to the end of the executable command line if the save command is not working.The Video Games Blogger shared the Far Cry 4 cheats on how to activate the pc version's console commands to cheat.įurthermore, please note that according to the report of Video Games Blogger, the cheats come from the Far Cry 3 game and the Far Cry 4 uses the same engine. You may otherwise just type in the command normally each time you want to save. If you can bind the command to an unused key, you will be able to quicksave any time with a press of the button. Just open the console (the ~ or TILDE key) and type save_game.
#Far cry 2 pc cheats steam code
The letters that follow the code will be displayed in the color listed below. Toggles FirstPerson/ThirdPerson Camera ModesĮnter the following color codes when entering a name at the character selection screen. Input:BindCommandToKey("\SkipCutScene","F7",1) - Developer Cheat keys - non standard key bindings - Please NEWER use F9,F10 keys (reserved for debug purposes) (Vlad) -Input:BindCommandToKey("#SwitchCameraMode()","f1",1) - Input:BindCommandToKey("#r_GetScreenShot=1","f12",1) - this is now bindable Input:BindCommandToKey("#ToggleAIInfo()","f11",1) -Input:BindCommandToKey("#ToggleScreenshotMode()","f11",1) Input:BindCommandToKey("#ToggleNewDesignerMode(10,15,0)","f4",1) - to be removed Input:BindCommandToKey("#GotoNextSpawnpoint()","f2",1) Input:BindCommandToKey("#MoreAmmo()","o",1) Input:BindCommandToKey("#AllWeapons()","p",1) Input:BindAction("SAVEPOS", "f9", "default") Input:BindAction("LOADPOS", "f10", "default") Input:BindCommandToKey("#ToggleNewDesignerMode(40,120,1)","f3",1) Input:BindCommandToKey("#System:ShowDebugger() ", "f8", 1) - to be removed - removed -Input:BindCommandToKey("#Game.Save()","insert",1) -Input:BindCommandToKey("#Game.Load()","home",1) Input:BindCommandToKey("#DefaultSpeed()","f5",1) Input:BindCommandToKey("#DecreseSpeed()","-",1) Input:BindCommandToKey("#IncreseSpeed()","=",1) -Input:BindCommandToKey("#p_single_step_mode=1-p_single_step_mode","",1) -Input:BindCommandToKey("#TCM()",".",1) -Input:BindCommandToKey("#e_hires_screenshoot=4","f10",1) - removed - temp variables for functions below - prev_speed_walk=p_speed_walk prev_speed_run=p_speed_run prev_speed_walk2=p_speed_walk prev_speed_run2=p_speed_run default_speed_walk=p_speed_walk default_speed_run=p_speed_run screenshotmode=0 function ToggleAIInfo() if (not aiinfo) then aiinfo=1 else aiinfo=1-aiinfo end if (aiinfo=1) then ai_debugdraw=1 ai_drawplayernode=1 ai_area_info=1 else ai_debugdraw=0 ai_drawplayernode=0 ai_area_info=0 end end function GotoNextSpawnpoint() Hud:AddMessage(": next spawn point") local pt pt=Server:GetNextRespawnPoint() if(not pt)then - last respawn point or there are no respawn points pt=Server:GetFirstRespawnPoint() - try to get the first one end if(pt)then - if there is one Game:ForceEntitiesToSleep() _localplayer:SetPos(pt) _localplayer:SetAngles() end end - Give the player the passed weapon, load it if neccesary function AddWeapon(Name) Game:AddWeapon(Name) for i, CurWeapon in WeaponClassesEx do if (i = Name) then _localplayer.cnt:MakeWeaponAvailable(CurWeapon.id) end end end function MoreAmmo() if _localplayer then _=999 Hud:AddMessage(": Give 999 ammo") System:LogToConsole("01CHEAT: Give 999 ammo") else Hud:AddMessage(": no ammo today") end end function AllWeapons() AddWeapon("AG36") AddWeapon("Falcon") AddWeapon("SniperRifle") AddWeapon("MP5") AddWeapon("RL") AddWeapon("Shotgun") AddWeapon("OICW") AddWeapon("P90") AddWeapon("M4") _localplayer.cnt:GiveBinoculars(1) _localplayer.cnt:GiveFlashLight(1) Hud:AddMessage(": Give all weapons") System:LogToConsole("01CHEAT: Give All weapons") end function ToggleGod() if (not god) then god=1 else god=1-god end if (god=1) then System:LogToConsole("God-Mode ON") else System:LogToConsole("God-Mode OFF") end end Input:BindCommandToKey("#ToggleGod()","backspace",1) Īfter you save the a file, start a Far Cry game by adding -devmode at the end of the games's executable and you may use the following hotkeys for cheats: cl_display_hud = 1 cl_drunken_cam = 0 ThirdPersonView = 0 -p_model = "objects/characters/pmodels/hero/hero.cgf" -Input:BindCommandToKey('#Movie:StopAllCutScenes()',"F7",1) Use a text editor (like Notepad.exe) to open the file and copy all the following contents into the a file (replace all the original contents).


Locate the a file in your Far Cry directory.

Press '~' to bring up the console and enter these codes:ĭeveloper Mode This involves editting a vital game file, so make a back up of the original file before you attempt the following hack.
